Building as a thinking medium
Notes on using products, interiors, interfaces, and systems as ways to reason through unclear problems.
Working through form
Building is useful because it turns vague intent into something inspectable. A sketch, a prototype, a room, or a working interface gives the problem edges.
The goal is not to rush past thinking. The goal is to make thought visible enough that it can be tested, edited, and shared.
Architectural residue
Architecture trains you to care about sequence, threshold, load, proportion, and constraint. Those habits transfer cleanly into software when the product is treated as a lived environment rather than a set of screens.